ColdFusion 8 CFImage Write To Browser Bug?

<!--- Create a new canvas. --->
<cfset objImage = ImageNew(
	"",
	400,
	200,
	"rgb",
	"##F5F5F5"
	) />
 
 
<!---
	Turn on anti aliasing. We are going to be
	drawing some rounded rectangles, so we want
	the edges to be smoother.
--->
<cfset ImageSetAntiAliasing(
	objImage,
	"on"
	) />
 
<!---
	Now, set the drawing color. This should set the
	color for all susequent drawing actions until
	the color is explicitly changed (dark blue).
--->
<cfset ImageSetDrawingColor(
	objImage,
	"##4B4B9A"
	) />
 
<!---
	Now, we are going to loop over this image three
	times. For the first two rectangles, we are going
	to just draw to the image. For the third one, we
	are going to write the image to the browser first,
	then draw the rectangle.
--->
<cfloop
	index="intI"
	from="1"
	to="3"
	step="1">
 
	<!---
		For the third iteration, we are going to first
		write the image to the browser.
	--->
	<cfif (intI EQ 3)>
 
		<cfimage
			action="writetobrowser"
			source="#objImage#"
			/>
 
	</cfif>
 
	<!---
		Pick a random X and Y coordinate at which to
		start the rectangle (all rectangles will be
		100 x 50.
	--->
	<cfset ImageDrawRoundRect(
		objImage,
		RandRange( 10, 290 ),
		RandRange( 10, 140 ),
		100,
		50,
		30,
		30,
		true
		) />
 
</cfloop>
 
<br />
 
<!--- Draw the image with three rectangles to the browser. --->
<cfimage
	action="writetobrowser"
	source="#objImage#"
	/>

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