<!--- Create an array. ---> <cfset arrParts = ArrayNew( 1 ) /> <!--- Throw some random data in it to populate. ---> <cfset ArrayAppend( arrParts, "Ankle" ) /> <cfset ArrayAppend( arrParts, "Calves" ) /> <cfset ArrayAppend( arrParts, "Thighs" ) /> <cfset ArrayAppend( arrParts, "Butt" ) /> <cfset ArrayAppend( arrParts, "Boobs" ) /> <cfset ArrayAppend( arrParts, "Face" ) /> <!--- Create an iterator for the array. ---> <cfset objIterator = arrParts.Iterator() /> <!--- Keep getting the next object from the iterator until will have reached the end of the array and have no more items. ---> <cfloop condition="objIterator.HasNext()"> #objIterator.Next()#<br /> </cfloop>